20. What resource packs does this support? Animatica adds support for resource packs that use custom animated textures This includes: Animated GUI textures (Use OptiGUI for other GUI features) Animated entity textures Download [ETF] Entity Texture Features 4. CurseForge is one of the biggest mod repositories in the world, serving communities like Minecraft, WoW, The Sims 4, and more. g "mob4. 2 also includes many bug fixes and suggestions that have popped up since I left on holidays. Created 2 years. 5k downloads Published on Nov 4, 2023 [ETF] Entity Texture Features. Versions [ETF] Entity Texture Features 4. png 160 × 160; 273 bytesList of entity textures. BisectHostingMODRINTH. 20. If for any reason cem doesn't work then, Soul_louS will probably continue to release their fork and modified version of FresAnimations. Changelog [4. 3] added support for creeper energy swirl texture variation and emissives, why emissive texture support you ask? because it lets you set a static texture for the overlay that doesn't spin but still glows. 1=john smith) will check the names {"john", "smith" & " john smith"}) Added: Optifine parity: Size & Color texture properties. Custom, Emissive and Varied mobs like Optifine and so much more. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. Settings & configuration. Settings & configuration. Supports 1. should now be compatible with most skin changer mods *e. Settings & configuration. 149 downloads. 0. You need to test it yourself. 222 downloads. 4. +Player skin features!)Next, installing Entity Textures Features (ETF) will “fix some visual errors and extend the capabilities of the CEM mod. This mod should be compatible with any mod added entities. Added: Download [ETF] Entity Texture Features 4. Entity Minecraft Texture Packs. 3k download s. ETF Changelog: [forge port of V3. Player Skin Features & Additions, including support for most of the above features. Emissive, Random & Custom texture support for entities in resourcepacks just like Optifine but for Fabric. json; A few of these options can also be changed via the Puzzle mod; Mod support. png should variate with big_chungus_0. isOf(Blocks. net api url when used in skin. 1 Forge. json; A few of these options can also be changed via the Puzzle mod; Mod support. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. 6 [ETF] Entity Texture Features 4. (primarily used to support the random model feature, the config screen, and allow textures set in models to vary like in OptiFine) Recommended mods. Auto-featured . Supports 1. 20. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. json; A few of these options can also be changed via the Puzzle mod; Mod support. 3] further api tweaks for EMF; fixed distanceTo property not working in 4. Download Report . This mod should be compatible with any mod added entities. Settings & configuration. (from modrinth). added a GUI for selecting player features and saving or uploading a player feature ready skin with all your choices (openable when in-game from the new settings GUI) added new mob texture properties: ( Documentation Here. 18. add. If you want more OptiFine features on Fabric, you can either check this list, made by LambdaAurora, or you can use the Fabulously Optimized. added new ETF skin feature variant of the villager nose setting that can use a custom texture set in the skin, instead of the default villager. 3. The text was updated successfully, but these errors were encountered:Entity Model Features Mod (1. 8k download s. 3] added support for creeper energy swirl texture variation and emissives, why emissive texture support you ask? because it lets you set a static texture for the overlay that doesn't spin but still glows. - added support for emissive textures on mob head blocks. This mod should be compatible with any mod added entities. Random entities applied to a Piglin. fixed parrots not being random or emissive on player shoulders. 0. [V4. Settings & configuration. With over 800 million mods downloaded every month and over 11 million active monthly users, we are a growing community of avid gamers, always on the hunt for the next thing in user-generated content. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. 2 also includes many bug fixes and suggestions that have popped up since I left on holidays. rewrote the Random Property reading code to be more object-oriented, stable, and simplified. Puzzle was created to solve the latter by providing a united config for OptiFine replacement mods, built-in support for the most relevant alternatives and a API for other mods to take advantage of. json; A few of these options can also be changed via the Puzzle mod; Mod support. If you want more OptiFine features on Fabric, you can either check this list, made by LambdaAurora, or you can use the Fabulously Optimized. 2. png" now variates with "mob4. Random Entities changes an entity's texture based on its qualities, such as position, NBT rules, the time, and more. This mod should be compatible with any mod added entities. 0. 3k download s. This mod should be compatible with any mod added entities. fixed api methods not being static; fixed texture names ending with numbers not correctly using a ". Features: Custom & Random entity textures just like Optifine & compatible with Optifine Resourcepacks. 4. Download [ETF] Entity Texture Features 4. [4. fixed texture names ending with numbers not correctly using a ". as well as fixing a notorious `Tinkers construct` crash on forge. textures ending with numbers now use the separator ". added support for end crystal random and emissive textures. (Customised just like Optifine, by Biome, Name, Height, etc. g "mob4. 1. 4) enables random, emissive textures for Mobs, Skins and much more… This mod adds support for a bunch of entity texture features, including Optifine Features, that can. Download Install Description Files Images Added: - Optifine parity: Size & Color texture properties - Ender Dragon random / custom and emissive texture support - drowned outer layers support random and emissive textures using the vanilla format - choice between brighter or optifine-like (default) emissive rendering modes (bright usually provides bigger bloom with shaders and is. 4. This mod should be compatible with any mod added entities. The attach option is not supported. x] [Fabric] Entity Texture Features [V4. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. 2 has added many additional non OptiFine texture properties to further vary textures with, as well as adding properties that can vary the way the entity itself is rendered, such as brightness level, ambient particles and translucent rendering. Entity Model Features An Iris-supported shaderpack and enable any LabPBR format emissive/sub-surface-scattering options Since I've already made posts explaining various common problems with my pack and mediafire , any comments/questions on these subjects or things already explained in this post will likely be ignored or deleted. 2. 20 Fabric & Quilt. Download [ETF] Entity Texture Features 4. Entity Texture Features (ETF): EMF uses several features from my other mod ETF, so it is required. 20. 1,491 follower s. - By IrisShaders. Published on May 10, 2023. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. 19. 4. +Player skin features!)quick fix for a crash on forge. 6. It is compatible with OptiFine, Sodium, Iris Shaders and other shaders, and supports many mod added entities. 0 on Modrinth. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. Published on Jun 9, 2023. 4 Fabric & Quilt. Added: - added Minecart, Boat, Evoker Fang, and Llama carpet texture support. Supports 1. 351 downloads. ABLPHA • Additional comment actions. Client Decoration Utility. Published on Jun 9, 2023. [V4. 0. ArrayIndexOutOfBoundsException: Index -1 out of b. 1. Download Report . fixed api methods not being static; fixed texture names ending with numbers not correctly using a ". 1. Published on Apr 23, 2023. 16. 19. 6. 2. 3k download s. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. Entity Texture Features (ETF): EMF uses several features from my. Changelog. Supports 1. Published on Sep 22, 2023. 1. Custom, Emissive and Varied mobs like Optifine and so much more. 866. - made `Name`, `Names`, `Biomes` and `Teams` properties more robust and all 3 can now utilise Regex and Pattern not just `Names`. Emissive, Random & Custom texture support for entities in resourcepacks just like Optifine but for Fabric. CurseForge is one of the biggest mod repositories in the world, serving communities like Minecraft, WoW, The Sims 4, and more. With over 800 million mods downloaded every month and over 11 million active monthly users, we are a growing community of avid gamers, always on the hunt for the next thing in user-generated content. Emissive, Random & Custom texture support for entities in resourcepacks just like Optifine but for Fabric. added support for end crystal random and emissive textures. 1,497 follower s. This also allows other mods to add new random properties for easy use in ETF & EMF. Example Random Entity Textures. Download [EMF] Entity Model Features 0. ) "speed" texture property to vary textures by their top speed (useful for horses, and all mobs) "jumpStrength" texture. fixed api methods not being static; fixed texture names ending with numbers not correctly using a ". - By traben_0. added new ETF skin feature variant of the villager nose setting that can use a custom texture set in the skin, instead of the default villager. Changelog [4. Blinking mobs. - By traben_0 Custom item textures. With over 800 million mods downloaded every month and over 11 million active monthly users, we are a growing community of avid gamers, always on the hunt for the next thing in user-generated content. ETF is a Fabric (Quilt compatible) & Forge mod that adds many new Entity Texture Features , including entity and player skin features! This way, ETF provides more OptiFine parity on the Fabric mod loader. Supported mobs at the moment:. To have the best of both worlds. The packs are free of viruses. added the NBT OptiFine texture property, which can read any NBT value of an entity that is available to the client. json; A few of these options can also be changed via the Puzzle mod; Mod support. fabric. Mod Support. json; A few of these options can also be changed via the Puzzle mod; Mod support. 19. 16 on Modrinth. Entity Texture Features 4. 1. json; A few of these options can also be changed via the Puzzle mod; Mod support. Last Modified: 2023-09-22 23:17:41. 6. added shulker bullet texture support. CurseForge is one of the biggest mod repositories in the world, serving communities like Minecraft, WoW, The Sims 4, and more. ago. json; A few of these options can also be changed via the Puzzle mod; Mod support. json; A few of these options can also be changed via the Puzzle mod; Mod support. 19–1. added an option to enable extra warden textures like the heart to apply to the entire model. Animated entity textures. -Put the contents of the random/entity folder in both the normal minecraft textures entity folder and optifine random entity folders -Checked random entities was on and if another resource pack that makes use of it was working, and that resource pack worked just fineETF v4. fixed texture names ending with numbers not correctly using a ". . 4. PACK REQUIRES OPTIFINE OR CITRESAWN ENTITY TEXTURE FEATURES !!! optifine. Download [ETF] Entity Texture Features 4. 18. Iris Modrinth - An Open Source shader mod compatible with OptiFine shader packs. This mod should be compatible with any Mod added entities as long as they extend LivingEntityRenderer. 4; Entity Texture Features - A Fabric mod implementing randomized & emissive texture support for mobs set by the resourcepack. [ETF] Entity Texture Features Mod. Published on Sep 22, 2023. added an option to enable extra warden textures like the heart to apply to the entire model. Random property code now only stores the entities initial conditions if they have been tested by. With over 800 million mods downloaded every month and over 11 million active monthly users, we are a growing community of avid gamers, always on the hunt for the next thing in user-generated content. g "mob4. ”Settings & configuration. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. 2 has added many additional non OptiFine texture properties to further vary textures with, as well as adding properties that can vary the way the entity itself is rendered, such as brightness level, ambient particles and translucent rendering. " like OptiFine for variants (e. ADVERTISEMENT. 18. changed: block entity features will not render if the texture is animated as it is not supported (no need to change settings) broke: puzzle support will be broken for a. We. Settings & configuration. +Player skin features!)Added: - Optifine parity: Size & Color texture properties - Ender Dragon random / custom and emissive texture support - drowned outer layers support random and emissive textures using the vanilla format - choice between brighter or optifine-like (default) emissive rendering modes (bright usually provides bigger bloom with shaders and is. png")*. json; A few of these options can also be changed via the Puzzle mod; Mod support. CurseForge is one of the biggest mod repositories in the world, serving communities like Minecraft, WoW, The Sims 4, and more. Inspired by the work of lavadragon15396 that is no longer available. 3. 1 1. ETF v4. Supports 1. 1] Several fixes, primarily for the random property system rewrite in 4. 5. 10 on Modrinth. Entity Texture Features; Entity Model Features; An Iris-supported shaderpack and enable any LabPBR format emissive/sub-surface-scattering options =====The two images below show the two rendering modes:</p> <h3 tabindex="-1" id="user-content-dull-emmisives-default" dir="auto"><a class="heading-link" href="#dull. Due to many OptiFine features still having no replacement mod, Puzzle also adds certain OptiFine features on it's own, like resourcepack-provided splash screens. 0. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. The Render file is here, with the spots where the texture is specified. Random property code now only stores the entities initial conditions if they have been tested by that random property already, reducing memory. 😑️ Blinking mobs. x 2. Published on Nov 4, 2023. 2 also includes many bug fixes and suggestions that have popped up since I left on holidays. CurseForge is one of the biggest mod repositories in the world, serving communities like Minecraft, WoW, The Sims 4, and more. json; A few of these options can also be changed via the Puzzle mod; Mod support. 4056 downloads. CurseForge is one of the biggest mod repositories in the world, serving communities like Minecraft, WoW, The Sims 4, and more. Settings & configuration. 1. Each villager texture will apply their own rules, whether they'll be randomly assigned or set by a properties file</p> </li> </ul> <h3 tabindex="-1" dir="auto"><a id="user. 1. Download [ETF] Entity Texture Features 4. "CurseForge is one of the biggest mod repositories in the world, serving communities like Minecraft, WoW, The Sims 4, and more. png should variate with big_chungus_0. 3. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. ETF v4. 19. json; A few of these options can also be changed via the Puzzle mod; Mod support. blueaxolotl_mc • 4 months ago. CurseForge is one of the biggest mod repositories in the world, serving communities like Minecraft, WoW, The Sims 4, and more. 1. 6. Entity Texture Features 4. Published on May 10, 2023. Settings & configuration. Download [ETF] Entity Texture Features 2. json; A few of these options can also be changed via the Puzzle mod; Mod support. png" now variates with "mob4. 0, simply open the mod menu settings and enable "Apply skin feature template to a copy of your. 861. 1] Several fixes, primarily for the random property system rewrite in 4. 1] Several fixes, primarily for the random property system rewrite in 4. 19. 16+) - Animate almost any texture with more options. Download [ETF] Entity Texture Features 4. 18. Settings & configuration. - forge version updated to 1. Download [ETF] Entity Texture Features 4. With over 800 million mods downloaded every month and over 11 million active monthly users, we are a growing community of avid gamers, always on the hunt for the next thing in user-generated content. 3 Fabric & Quilt. 3. This mod should be compatible with any mod added entities. 0] Update summary. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. Supports 1. The features of this mod so far: 🎲 Custom & Random entity textures just like Optifine & compatible with Optifine Resourcepacks. Changelog. CurseForge is one of the biggest mod repositories in the world, serving communities like Minecraft, WoW, The Sims 4, and more. Entity Model Features* An Iris-supported shaderpack and enable any LabPBR format emissive/sub-surface-scattering optionsCustom, Emissive and Varied mobs like Optifine and so much more. Published on Jan 3, 2023. - further optimizations to additional mob textures * (like sheep_fur. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. This mod should be compatible with any mod added entities. Due to many OptiFine features still having no replacement mod, Puzzle also adds certain OptiFine features on it's own, like resourcepack-provided. Settings & configuration. NOT APPROVED BY OR ASSOCIATED WITH MOJANG. after all likely 70% of mobs including all of the villagers are working fine, but some mobs like llama, pig and sheep weren't working so i deleted them from the resource pack, i still haven't tested every single mob, so if there was a problem, you can just delete the . Download [ETF] Entity Texture Features 4. 5] - fixed a crash on forge. If you want more OptiFine features on Fabric, you can either check this list, made by LambdaAurora, or you can use the Fabulously Optimized. With over 800 million mods downloaded every month and over 11 million active monthly users, we are a growing community of avid gamers, always on the hunt for the next thing in user-generated content. (primarily used to support the random model feature, the config screen, and allow textures set in models to vary like in OptiFine) Recommended mods. [V4. 1 [ETF] Entity Texture Features 4. png , with # being any number that should start from 2 . [ETF] Entity Texture Features Mod. 877. This resource pack adds 15 new axolotl variants. Supports 1. 0 on Modrinth. 2. CurseForge is one of the biggest mod repositories in the world, serving communities like Minecraft, WoW, The Sims 4, and more. BVzZfTc1. 2 has added many additional non OptiFine texture properties to further vary textures with, as well as adding properties. 482 downloads. - added new ETF skin feature variant of the villager nose setting that can use a custom texture set in the skin, instead of. - fixed crash in skin tool when selecting pixels (likely present in 1. 20. 19. 872. 1 on Modrinth. This mod should be compatible with any mod added entities. This also allows other mods to add new random properties for easy use in ETF & EMF. fixed api methods not being static. Features: Custom & random Entity Textures; Emissive/glowing Entity Textures; Blinking Mobs; Player Skin Features; Plugin Info: | Forge 1. CurseForge is one of the biggest mod repositories in the world, serving communities like Minecraft, WoW, The Sims 4, and more. property percentage mode values not being rounded as integers (an entity with health percentage 3. Published on Nov 4, 2023. This listEverything in this pack works ONLY when using Entity Texture Features + Entity Model Features (or Optifine) and Stellar Tweaks 2. Added an option to disable the compatibility patch applied to the 3d skin layers to enable skin features to work (this only. 19. 1,562 follower s. 2 has added many additional non OptiFine texture properties to further vary textures with, as well as adding properties that can vary the way the entity itself is rendered, such as brightness. Supports 1. 106775 downloads. 1. The game crashes when I play on the server and this is the log: `---- Minecraft Crash Report ---- // Daisy, daisy. 16 crashes. 901. 3k download s. 4, fabric,forge: 1. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. 18088 downloads. Download Report . Download [ETF] Entity Texture Features 4. "This pack uses Chime for items, and Entity Texture Features + Entity Model Features for entities, Optifine does technically work with this pack, but it generally brings no benefit nowadays and is incompatible with way too much stuff to bother properly supporting, so only ETF & EMF have been tested. png resetting after a short time if the base texture had . +Player skin features!)Added: - Optifine parity: Size & Color texture properties - Ender Dragon random / custom and emissive texture support - drowned outer layers support random and emissive textures using the vanilla format - choice between brighter or optifine-like (default) emissive rendering modes (bright usually provides bigger bloom with shaders and is. textures ending with numbers now use the separator ". png") Animatica textures are now detected and prevent. Last updated Nov 4, 2023. This mod should be compatible with any mod added entities. 4. 3. 6. Alternate potion visuals for mobs. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. 3 Download Report Changelog [4. Published on Apr 23, 2023. Download [ETF] Entity Texture Features 4. json; A few of these options can also be changed via the Puzzle mod; Mod support. png) did not have the same or higher number of variations as the base texture Optifine parity: Name property now works identical to optifine. 6. 9k download s. This also allows other mods to add new random properties for easy use in ETF & EMF. 4 +4. 0. I cannot recommend this enough. - improved compat with modded custom boat type textures. Supports 1. Changelog. 2 Forge. It does not use cursemaven, it decompiles the built mod in the workspace. png") Animatica textures are now detected and prevent certain ETF. You might need to load the ressource pack twice for some reason (CTRL+F3) _____ There is a file in the folder wich will show you all the name possible for their respective textures to display. Project ID. Report Follow . Versions Entity Texture Features 4. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. getBlockStateAtPos(). The purple and cyan axolotls were not supposed to glow initially, so tell me if I need to remove thier glow privileges. Entity Texture Features (ETF): EMF uses several features from my other mod ETF, so it is required. You need Entity Texture Features and Entity Model Features (you'll have to remove the CEM mod if you have it, EMF is better. 0] updated to 1. 6. This mod should be compatible with any mod added entities. This mod should be compatible with any mod added entities. 4I1XuqiY. This anime mobs resource pack contains stuff, including Counter Strike, Mob Talker, Nekopara, Vtubers, Monster Girl Encyclopedia, and Helltaker, the rest are originals made by me. jem file from the texture pack and it should load that mobs without fresh animations so it will be fixedChangelog. This mod should be compatible with any mod added entities. Chickens (6 new variations) Slime (1 new variation) All textures except zombie ones were taken from Example Random Entity Texture pack by ewanhowell5195. ETF v4. Download [ETF] Entity Texture Features 4. - added the `NBT` OptiFine texture property, which can read any NBT value of an entity that is available to the client - added wolf collar support - API updated for other mods to utilise ETFs random texture .